Debug.Log_ is a cooperative hold-out “horde” style game where two players must fight off increasing waves of enemies for an allotted amount of time. An individual scoring system establishes competition, but the lose condition being tied to either player's death enforces strict partnership. Communication and coordination are key to winning.

Roles: Game Designer and Programmer
Created in collaboration with 
Isaac BuckleyDylan Burrell, and Ben Price
Created with Unity C#

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