Return is a single-player, puzzle-platformer game where the player assumes the role of a wanderer seeking to bring a loved one back from the realm of the dead. The character's lantern allows players to shift in and out of the Spirit Realm for a short time, granting them the abililty to manipulate wisps, interact with sacred totems, and bypass unnatural man-made objects. Using the lantern, players must solve puzzles to open the way toward the one they are searching for. The game's core values are narrative, sensation, problem-solving, and discovery.

Roles: Game Designer and Programmer
Created in collaboration with 
Isaac Buckley, Nadine Elsigai, and Lci Iarocci
Created with Unity C#

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